void removeLocalizationKey(size_t index)
void insertLocalizationKey(size_t index, const std::string &localizationKey)
virtual bool updateLocalizationEvent() final override
virtual void updateLocalization(size_t index, std::wstring_view localizedText)=0
void addLocalizationKey(std::string_view localizationKey)
const std::vector< std::string > & getLocalizationKeys() const
IMultipleTextLocalized(bool autoUpdate=true)
Provides changing localization in component by calling GUIFramework::changeLocalization.