GUIFramework 1.1.0
Framework for desktop GUI applications in C++.
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gui_framework::GUIFramework Member List

This is the complete list of members for gui_framework::GUIFramework, including all inherited members.

addCreator(Args &&... args)gui_framework::GUIFramework
addDeserializer(Args &&... args)gui_framework::GUIFramework
addTask(const std::function< void()> &task, const std::function< void()> &callback=nullptr)gui_framework::GUIFramework
addTask(const std::function< void()> &task, std::function< void()> &&callback)gui_framework::GUIFramework
addTask(std::function< void()> &&task, const std::function< void()> &callback=nullptr)gui_framework::GUIFramework
addTask(std::function< void()> &&task, std::function< void()> &&callback)gui_framework::GUIFramework
BaseComponent classgui_framework::GUIFrameworkfriend
BaseDialogBox classgui_framework::GUIFrameworkfriend
BaseMainWindow classgui_framework::GUIFrameworkfriend
changeLocalization(const std::string &language) constgui_framework::GUIFramework
deserializeHotkeys(const json::utility::jsonObject &description)gui_framework::GUIFramework
findComponent(HWND handle)gui_framework::GUIFramework
findComponent(const std::wstring &componentName)gui_framework::GUIFramework
get()gui_framework::GUIFrameworkstatic
getCantLoadedModules()gui_framework::GUIFramework
getCreators() constgui_framework::GUIFramework
getDeserializers() constgui_framework::GUIFramework
getGUIFrameworkVersion()gui_framework::GUIFrameworkstatic
getJSONSettings() constgui_framework::GUIFramework
getModules() constgui_framework::GUIFramework
getModulesPaths() constgui_framework::GUIFramework
getRegisteredHotkeys()gui_framework::GUIFramework
getUIThreadId()gui_framework::GUIFrameworkstatic
isExist(BaseComponent *component)gui_framework::GUIFramework
isModulesLoaded() constgui_framework::GUIFramework
loadModule(const std::string &moduleName, const std::filesystem::path &pathToModule)gui_framework::GUIFramework
operator[](const std::string &moduleName) constgui_framework::GUIFramework
registerHotkey(hotkeys::keys key, const std::function< void()> &onClick, const std::vector< hotkeys::additionalKeys > &additionalKeys={})gui_framework::GUIFramework
registerHotkey(hotkeys::keys key, const std::string &functionName, const std::string &moduleName, const std::vector< hotkeys::additionalKeys > &additionalKeys={})gui_framework::GUIFramework
restartApplication(int exitCode=0)gui_framework::GUIFrameworkstatic
runOnUIThread(const std::function< void()> &function)gui_framework::GUIFrameworkstatic
runOnUIThread(std::function< void()> &&function)gui_framework::GUIFrameworkstatic
serializeHotkeys()gui_framework::GUIFramework
std::default_delete< GUIFramework >gui_framework::GUIFrameworkfriend
unloadModule(const std::string &moduleName)gui_framework::GUIFramework
unregisterHotkey(size_t hotkeyId)gui_framework::GUIFramework
unregisterHotkey(uint32_t key, const std::vector< hotkeys::additionalKeys > &additionalKeys={})gui_framework::GUIFramework
WindowHolder classgui_framework::GUIFrameworkfriend