GUIFramework
1.1.0
Framework for desktop GUI applications in C++.
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BaseChildWindow.h
Go to the documentation of this file.
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#pragma once
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#include "
BaseWindow.h
"
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namespace
gui_framework
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{
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class
GUI_FRAMEWORK_API
BaseChildWindow
:
public
BaseWindow
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{
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public
:
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BaseChildWindow
(
const
std::wstring& className,
const
std::wstring& windowName,
const
utility::ComponentSettings
& settings,
BaseComposite
* parent,
const
std::string& windowFunctionName =
""
);
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virtual
size_t
getHash
()
const override
= 0;
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virtual
~BaseChildWindow
() =
default
;
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};
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}
BaseWindow.h
GUI_FRAMEWORK_API
#define GUI_FRAMEWORK_API
Definition
GUIFrameworkConstants.h:103
gui_framework::BaseChildWindow
Base class for all nested windows.
Definition
BaseChildWindow.h:9
gui_framework::BaseChildWindow::~BaseChildWindow
virtual ~BaseChildWindow()=default
gui_framework::BaseChildWindow::getHash
virtual size_t getHash() const override=0
Used as key in creators.
gui_framework::BaseComposite
Base class for all windows that has children windows.
Definition
BaseComposite.h:23
gui_framework::BaseWindow
Base class for composite windows.
Definition
BaseWindow.h:13
gui_framework
Definition
BaseComponent.cpp:21
gui_framework::utility::ComponentSettings
All settings for windows.
Definition
ComponentSettings.h:11
GUIFramework
src
BaseComposites
StandardComposites
BaseChildWindow.h
Generated by
1.12.0