All settings for windows.
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#include <ComponentSettings.h>
All settings for windows.
Definition at line 10 of file ComponentSettings.h.
◆ ComponentSettings() [1/2]
| gui_framework::utility::ComponentSettings::ComponentSettings |
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◆ ComponentSettings() [2/2]
| gui_framework::utility::ComponentSettings::ComponentSettings |
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int | x, |
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int | y, |
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uint16_t | width, |
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uint16_t | height, |
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const std::vector< std::string > & | localizationKeys = {} ) |
Create settings for createing all windows.
- Parameters
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| x | Top left corner x coordinate |
| y | Top left corner y coordinate |
| width | |
| height | |
| localizationKeys | Optional parameter for localization possibilities |
◆ ~ComponentSettings()
| gui_framework::utility::ComponentSettings::~ComponentSettings |
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◆ height
| uint16_t gui_framework::utility::ComponentSettings::height |
◆ localizationKeys
| std::vector<std::string> gui_framework::utility::ComponentSettings::localizationKeys |
◆ styles
◆ width
| uint16_t gui_framework::utility::ComponentSettings::width |
| int gui_framework::utility::ComponentSettings::x |
| int gui_framework::utility::ComponentSettings::y |
The documentation for this struct was generated from the following file: