#define GUI_FRAMEWORK_API
Base class for all windows, controls, etc.
Base class for all windows that has children windows.
Interface for components creation(factory method pattern)
virtual ~BaseComponentCreator()=default
BaseComponentCreator()=default
virtual BaseComponent * create(const std::wstring &windowName, const utility::ComponentSettings &settings, const std::any &additionalData, BaseComposite *parent)=0
All settings for windows.