GUIFramework 1.1.0
Framework for desktop GUI applications in C++.
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EditControl.cpp
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1#include "EditControl.h"
2
4
5using namespace std;
6
7namespace gui_framework
8{
9 EditControl::EditControl(const wstring& editControlName, const utility::ComponentSettings& settings, BaseComposite* parent, bool isMultiLine) :
11 (
12 editControlName,
13 settings,
14 parent,
15 isMultiLine
16 ),
17 IResizableComponent
18 (
19 handle,
20 parent->getHandle()
21 )
22 {
23
24 }
25
26 size_t EditControl::getHash() const
27 {
28 return typeid(EditControl).hash_code();
29 }
30}
Base class for all windows that has children windows.
Base class for all edit controls.
EditControl(const std::wstring &editControlName, const utility::ComponentSettings &settings, BaseComposite *parent, bool isMultiLine=false)
size_t getHash() const override
Used as key in creators.