GUIFramework
1.1.0
Framework for desktop GUI applications in C++.
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EditControl.h
Go to the documentation of this file.
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#pragma once
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#include "
BaseComponents/StandardComponents/BaseEditControl.h
"
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#include "
Interfaces/Components/IResizableComponent.h
"
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namespace
gui_framework
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{
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class
GUI_FRAMEWORK_API
EditControl
:
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public
BaseEditControl
,
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public
interfaces::IResizableComponent
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{
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public
:
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EditControl
(
const
std::wstring& editControlName,
const
utility::ComponentSettings
& settings,
BaseComposite
* parent,
bool
isMultiLine =
false
);
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size_t
getHash()
const override
;
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~EditControl
() =
default
;
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};
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}
BaseEditControl.h
GUI_FRAMEWORK_API
#define GUI_FRAMEWORK_API
Definition
GUIFrameworkConstants.h:103
IResizableComponent.h
gui_framework::BaseComposite
Base class for all windows that has children windows.
Definition
BaseComposite.h:23
gui_framework::BaseEditControl
Base class for all edit controls.
Definition
BaseEditControl.h:14
gui_framework::EditControl
Standard edit control.
Definition
EditControl.h:12
gui_framework::EditControl::~EditControl
~EditControl()=default
gui_framework::interfaces::IResizableComponent
Provides resize, setBlockResize, getBlockResize methods.
Definition
IResizableComponent.h:11
gui_framework
Definition
BaseComponent.cpp:21
gui_framework::utility::ComponentSettings
All settings for windows.
Definition
ComponentSettings.h:11
GUIFramework
src
Components
EditControl.h
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1.12.0