GUIFramework
1.1.0
Framework for desktop GUI applications in C++.
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EditControlAdditionalCreationData.h
Go to the documentation of this file.
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#pragma once
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#include "
AdditionalCreationData.h
"
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#include "
Components/EditControl.h
"
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namespace
gui_framework
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{
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namespace
utility
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{
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template
<>
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class
GUI_FRAMEWORK_API
AdditionalCreationData
<
EditControl
>
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{
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protected
:
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std::wstring
placeholder
;
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public
:
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AdditionalCreationData
() =
default
;
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AdditionalCreationData
(
const
std::wstring& placeholder);
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virtual
std::any getData()
const
;
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virtual
~AdditionalCreationData
() =
default
;
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};
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}
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}
AdditionalCreationData.h
EditControl.h
GUI_FRAMEWORK_API
#define GUI_FRAMEWORK_API
Definition
GUIFrameworkConstants.h:103
gui_framework::EditControl
Standard edit control.
Definition
EditControl.h:12
gui_framework::utility::AdditionalCreationData< EditControl >::placeholder
std::wstring placeholder
Definition
EditControlAdditionalCreationData.h:15
gui_framework::utility::AdditionalCreationData< EditControl >::~AdditionalCreationData
virtual ~AdditionalCreationData()=default
gui_framework::utility::AdditionalCreationData< EditControl >::AdditionalCreationData
AdditionalCreationData()=default
gui_framework::utility::AdditionalCreationData< EditControl >::AdditionalCreationData
AdditionalCreationData(const std::wstring &placeholder)
gui_framework::utility::AdditionalCreationData
Base templated class for component creators.
Definition
AdditionalCreationData.h:12
gui_framework
Definition
BaseComponent.cpp:21
GUIFramework
src
Utility
AdditionalCreationData
EditControlAdditionalCreationData.h
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