GUIFramework
1.1.0
Framework for desktop GUI applications in C++.
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IconListViewCreator.cpp
Go to the documentation of this file.
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#include "
IconListViewCreator.h
"
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#include "
Components/ListViews/IconListView.h
"
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using namespace
std;
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namespace
gui_framework
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{
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namespace
utility
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{
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BaseComponent
*
IconListViewCreator::create
(
const
wstring& windowName,
const
utility::ComponentSettings
& settings,
const
any& additionalData,
BaseComposite
* parent)
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{
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auto
[type, data] = any_cast<tuple<utility::iconListViewType, vector<filesystem::path>>>(additionalData);
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IconListView
* result =
new
IconListView
(windowName, settings, parent, type);
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for
(
const
auto
& i : data)
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{
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result->addIconItem(i);
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}
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return
result;
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}
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}
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}
IconListView.h
IconListViewCreator.h
gui_framework::BaseComponent
Base class for all windows, controls, etc.
Definition
BaseComponent.h:17
gui_framework::BaseComposite
Base class for all windows that has children windows.
Definition
BaseComposite.h:23
gui_framework::IconListView
Standard list view with icon items.
Definition
IconListView.h:9
gui_framework::utility::IconListViewCreator::create
BaseComponent * create(const std::wstring &windowName, const utility::ComponentSettings &settings, const std::any &additionalData, BaseComposite *parent) override
Definition
IconListViewCreator.cpp:11
gui_framework
Definition
BaseComponent.cpp:21
gui_framework::utility::ComponentSettings
All settings for windows.
Definition
ComponentSettings.h:11
GUIFramework
src
Utility
Creators
Components
ListViews
IconListViewCreator.cpp
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