GUIFramework 1.1.0
Framework for desktop GUI applications in C++.
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StaticControl.cpp
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1#include "StaticControl.h"
2
4
5using namespace std;
6
7namespace gui_framework
8{
9 StaticControl::StaticControl(const wstring& staticControlName, const wstring& editControlText, const utility::ComponentSettings& settings, BaseComposite* parent) :
11 (
12 staticControlName,
13 editControlText,
14 settings,
15 parent
16 ),
17 IResizableComponent
18 (
19 handle,
20 parent->getHandle()
21 )
22 {
23
24 }
25
27 {
28 return typeid(StaticControl).hash_code();
29 }
30}
Base class for all windows that has children windows.
Base class for all static controls.
StaticControl(const std::wstring &staticControlName, const std::wstring &editControlText, const utility::ComponentSettings &settings, BaseComposite *parent)
size_t getHash() const override
Used as key in creators.