GUIFramework
1.1.0
Framework for desktop GUI applications in C++.
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StaticControl.h
Go to the documentation of this file.
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#pragma once
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#include "
BaseComponents/StandardComponents/BaseStaticControl.h
"
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#include "
Interfaces/Components/IResizableComponent.h
"
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namespace
gui_framework
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{
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class
GUI_FRAMEWORK_API
StaticControl
:
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public
BaseStaticControl
,
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public
interfaces::IResizableComponent
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{
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public
:
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StaticControl
(
const
std::wstring& staticControlName,
const
std::wstring& editControlText,
const
utility::ComponentSettings
& settings,
BaseComposite
* parent);
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size_t
getHash()
const override
;
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~StaticControl
() =
default
;
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};
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}
BaseStaticControl.h
GUI_FRAMEWORK_API
#define GUI_FRAMEWORK_API
Definition
GUIFrameworkConstants.h:103
IResizableComponent.h
gui_framework::BaseComposite
Base class for all windows that has children windows.
Definition
BaseComposite.h:23
gui_framework::BaseStaticControl
Base class for all static controls.
Definition
BaseStaticControl.h:14
gui_framework::StaticControl
Standard static control.
Definition
StaticControl.h:12
gui_framework::StaticControl::~StaticControl
~StaticControl()=default
gui_framework::interfaces::IResizableComponent
Provides resize, setBlockResize, getBlockResize methods.
Definition
IResizableComponent.h:11
gui_framework
Definition
BaseComponent.cpp:21
gui_framework::utility::ComponentSettings
All settings for windows.
Definition
ComponentSettings.h:11
GUIFramework
src
Components
StaticControl.h
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1.12.0