GUIFramework
1.1.0
Framework for desktop GUI applications in C++.
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StaticControlCreator.cpp
Go to the documentation of this file.
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#include "
StaticControlCreator.h
"
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#include "
Components/StaticControl.h
"
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using namespace
std;
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namespace
gui_framework
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{
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namespace
utility
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{
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BaseComponent
*
StaticControlCreator::create
(
const
wstring& windowName,
const
utility::ComponentSettings
& settings,
const
any& additionalData,
BaseComposite
* parent)
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{
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return
new
StaticControl
(windowName, any_cast<wstring>(additionalData), settings, parent);
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}
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}
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}
StaticControl.h
StaticControlCreator.h
gui_framework::BaseComponent
Base class for all windows, controls, etc.
Definition
BaseComponent.h:17
gui_framework::BaseComposite
Base class for all windows that has children windows.
Definition
BaseComposite.h:23
gui_framework::StaticControl
Standard static control.
Definition
StaticControl.h:12
gui_framework::utility::StaticControlCreator::create
BaseComponent * create(const std::wstring &windowName, const utility::ComponentSettings &settings, const std::any &additionalData, BaseComposite *parent) override
Definition
StaticControlCreator.cpp:11
gui_framework
Definition
BaseComponent.cpp:21
gui_framework::utility::ComponentSettings
All settings for windows.
Definition
ComponentSettings.h:11
GUIFramework
src
Utility
Creators
Components
StaticControlCreator.cpp
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